can be configured when a rigid body with a skirt is configured in Clip Studio Modeler. Apply to all modelsĪpplies the settings in the dialog box to all 3D layers on the canvas.Ĭonfigures skirt movement to occur when operating a 3D character material. When turned on, this enables a light source of the entire 3D layer. You can configure the light source of the entire 3D layer. Faces (polygons) cannot be drawn further away than this plane. (13) Far planeĬonfigures the position of the far plane. Faces (polygons) cannot be drawn closer than this plane. (12) Near planeĬonfigures the distance of the near plane. When turned on, this automatically applies and settings when the camera position is reset by a function such as in the Object Launcher. (11) Set automatically when resetting camera These add effects to the whole of a 3D layer. There are two types of planes: near planes and far planes. Virtual planes from the viewpoint of the camera. ♺dvanced light source settings can also be configured in the category on the palette. The settings can also be configured in the category on the palette.The back faces of polygon drawings are omitted. When turned on, this enables backface culling. For example, if is set to "0.5", line drawings with a texture whose is below 50% are not extracted. (10) Alpha testĬonfigures an opacity threshold for extraction of textured line drawings from 3D layers. When turned on, this displays a texture for the selected 3D material. You can configure the texture display method for the selected 3D material. The settings can also be configured in the category on the palette. (8) ShadowĪpplies a shadow to the selected 3D material. (7) MethodĪllows you to configure how to apply shading. When turned on, this applies a light source to the selected 3D material. You can configure the light source of the selected 3D material. Clicking the color indicator displays the dialog box.įor details on the dialog box, see " Color settings Dialog Box ". (5) ColorĬonfigures the color of the outline. (4) Offset AmountĪ polygon offset amount can be set for 3D materials and applied to the outline.Ĭhanging this value changes whether or not an outline embedded in other polygons is displayed. (3) OpacityĬonfigures the opacity of the outline. The larger the value, the thicker will be the outline. (2) WidthĬonfigures the width of the outline. When turned on, this adds an outline to the selected 3D material. You can configure outline settings for the selected 3D material. The is displayed automatically when a normal 3D character material is clicked.
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